Since a few days, we’ve been tweaking Vandal’s guitar amp tube stages for the ability to deal much better with slight overdrive. That’s a tough one, but I think we’re close to getting that nailed. We’re aware of the fact that delicate, responsive crunch is what divides a good amp from a bad one.
What we did is basically fine-tuning the biasing of all affected preamp tubes (2 in ‘classic’ mode, 3 in ‘british hybrid’, 4 in ‘modern high gain’) as well as changing the tube character in particular.
We now have different models of tubes stuffed into the virtual circuits. In some stages we got more or less 12au7 behaviour and 12ax7 tubes when more gain is needed. Apart from ‘mu’ (amplification factor) and characteristics, each tube got implanted its own tonal response. We now got even more degrees of freedom than before, yabbadabbadoo…
It should be audible that we progressed somehow. The whole amp is now more responsive to volume change on the input and reacts a lot nicer on slight overdrive settings. It ‘breathes’ more, hopefully.
We still got stuff to do soundwise… so check back often
Of course, development went on in December. We almost had daily builds of the VANDAL plugin that went out to the test team. I’ve got a feeling the sound of the whole software is getting more mature recently… hopefully.
Here are a more audio snippets of VANDAL, once more played by Dimitar Nalbantov (http://www.nalbantov.com):
We could have long and exhausting talks over guitar amplification and such. But that’s pretty pointless if one doesn’t hear how things do actually sound.
Here are a few snippets of ‘VANDAL in action’, played by the brilliant Dimitar Nalbantov (http://www.nalbantov.com):